Sunbolt

Origin Sorcery Scope Impressive
Archetype Transformation Range Sight
Dominion Flux Area Aura paces
Configuration Might 63 Duration Instantaneous
Effect Level S:4, O:3 Potency Epic
Noise Level S:5, O:4 Intricacy Moderate
Base Paradigm Cost S: (65), O:46
Magicology Levels Power Change Control Creation Illusion Sensitivity
Description
Sunbolt is an uncommon effect which is currently known only to a few members of the Colejio te Sortilejio in Merochas.  This paradigm alters the sunlight striking a target so that the energy of the sun is transformed into an intense golden flame.  The effect is both terrible and effective, but has been kept relatively secret so far.  The Colejio intends this as a weapon of last resort for the defense of Merochas.
The effect isn't useful at night or in periods of intense shade (storm clouds, etc.), and so is a weapon of opportunity as well.
Effects
The transformed energy strikes everything in the area of effect.  Passive resistance does not apply, although physical protections may help.  Active resistance is possible, of course.
Scope Area Scope (3)
Effect is altering a Form (3) 
Range is Sight (Impressive: 10-20 points)
Area is Aura paces: Slight (1-3)
Duration Interval is unaltered: Instantaneous
Potency Conflict: Attack Value 8 (24 points)
Intricacy Nature of Change - Energy: Slight (1-3)
Energy: Elemental Fire effects: Moderate (4-9 points)
Total Base Cost Spontaneous: (65), Optimized: 46 points.
Temper Aspects Diminish is useful for an optimized version, allowing the paradigm to be cast quickly in a conflict situation.
Removed is required (5 points for the optimized version)
Widen is typically used
Target is required (Targeting Trial, no cost)
Notes
Although the Base Cost is nearly within the limits of the configuration, the requirement to include the Removed Temper Aspect clearly places the spontaneous version (at this Potency) beyond the limits of Sorcery.