Hindsight |
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| Origin | Sorcery | Scope | Moderate | |||
| Archetype | Divination | Range | Personal | |||
| Dominion | Reality | Area | N/A | |||
| Configuration Might | 90 | Duration | One Minute | |||
| Effect Level | S:8, O:4 | Potency | Moderate | |||
| Noise Level | S:3, O:2 | Intricacy | Epic | |||
| Base Paradigm Cost | S: 88, O: 47 | |||||
| Magicology Levels | Power | Change | Control | Creation | Illusion | Sensitivity | ||
| Description | ||
| Hindsight allows the sorcerer to view scenes from the past in a given location. | ||
| Effects | |||||||||||||
| This effect provides only visual sensations. Versions of this paradigm that add audible and/or olfactory sensations are also possible, at a slight increase in cost. | |||||||||||||
| Scope | Base
Scope (2 points) Scope is altering a State (1 point). Range is Personal. Area is N/A Duration Interval is one minute: Moderate (4-9 points). This can be Maintained, or a longer interval can be selected to view longer stretches of the past. |
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| Potency | Potency
in this case establishes a time interval, which is the farthest point into the past that
can be viewed. Within that time frame, the actual duration of viewing is determined
by the Scope selected. The default for this listing will be one day: Moderate (4-9
points). More powerful optimized versions can view events farther in the past.
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| Intricacy | Divination
/ Target: Epic (21-35 points) Divination / Contact: Casual: Moderate (4-9 points) Divination / Familiarity: Unfamiliar: Impressive (10-20 points) Divination / Effects: Sight: Slight (1-3) |
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| Total Base Cost | Spontaneous: 88, Optimized: 47 | ||||||||||||
| Temper Aspects | Maintain is typically used to view more of the past at one time (1 point) | ||||||||||||
| Notes | ||
| This paradigm will only view scenes from the adept's current location - to see another point of view, he must move to that location and view the scene. He can move around while viewing the past, but should be careful when doing so, as he will not be able to see the present while this effect is active. The adept will only see events as he would be able to do so if he had been in that location at the time he is viewing them. Thus, other sensory enhancement effects would be suitable to Build together with this effect. | ||
| This effect can be "defeated" by protective effects designed to prevent detection, as well as by specialized effects that shield a location from this sort of temporal viewing for a period of time. | ||