Destroy Vermin |
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| Origin | Sorcery | Scope | Impressive | |||
| Archetype | Destruction | Range | Sight | |||
| Dominion | Organic | Area | Aura paces | |||
| Configuration Might | 48 | Duration | Instantaneous | |||
| Effect Level | S:3 O:2 | Potency | Epic | |||
| Noise Level | S:4 O:3 | Intricacy | Moderate | |||
| Base Paradigm Cost | S:(50), O:33 | |||||
| Magicology Levels | Power | Change | Control | Creation | Illusion | Sensitivity | ||
| Description | ||
| Destroy Vermin kills all designated Vermin (rats, insects, etc.) in the area of effect. The adept must be able to sense the targets (through Detect Vermin, for example) in order to affect them. | ||
| Effects | |||
| This paradigm is generally quite effective at ridding an area of pests. Of course, more pests can then move in. Passive Resistance Trials are inappropriate for most targets of this effect. Generally, the Mythguide should assume that all designated targets are killed on any successful result. Even the bodies will be reduced to dust on a Superior success or better. | |||
| Scope | Area Scope
(3) Effect is altering a Form (3) Range is Sight: Impressive (10-20) Area is Aura paces: Slight (1-3) Duration Interval is unaltered: Instantaneous |
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| Potency | Conflict: Attack Value 4 (12 points) | ||
| Intricacy | Depletion - Organic: Moderate (4-9 points) | ||
| Total Base Cost | Spontaneous: 50, Optimized: 33 | ||
| Temper Aspects | Target is required. Widen is useful |
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| Notes | ||
| This effect cannot target anything but rats, insects, and similar vermin. The limitation is designed into the effect so as to avoid accidental damage to other organic materials or beings in the area. | ||