| Travel to Near Lands |
Familiar 9+
Unfamiliar 12+ |
Perception +
Travel + Finesse + Stress Die |
+13 |
| Travel to Far Lands |
Familiar 12+
Unfamiliar 15+ |
Perception +
Travel + Finesse + Stress Die |
+13 |
| Bring Companions |
Asleep in contact 6+ |
Stamina
+
Travel + Simple Die |
+9 |
| Possess Material
Being |
Magic Might /
Resistance or
Stamina +5 |
Stamina +
Control + Penetration + Stress Die |
+14 |
| Resist Search |
|
Travel + Stress
Die |
+6 |
| Communicate |
w/ Shaman 9+ |
Communication +
Travel + Penetration + Stress Die |
+13 |
| Realize Material
Jeopardy |
8+ |
Perception +
Awareness + Simple Die |
+6 |
| Command a Spirit |
Magic Might |
Stamina +
Control + Leadership + Penetration + 1/5 Fetch Spirit Might
+ Affinity (+ 1/5 Bound Spirit Might) + Stress Die |
+35 |
| Awe a Spirit |
Magic Might |
Presence +
Control + Charm + Affinity + Stress Die |
+23 |
| Craft Binding Object |
Standard 15+ 1/5
Might
Exceptional 21+ 1/5 Might |
Dexterity +
Alter + Craft (+ Affinity) + Stress Die |
+20 |
| Link to Far Lands |
18 + 1/5 Magic Might |
Communication +
Alter + Storytelling (+ Affinity) + Stress Die |
+24 |
| Craft Dream |
18+ |
Intelligence +
Alter + Storytelling + Finesse + Stress Die |
+21 |
| Enter Trance |
Ritual 9+ |
Stamina +
Ritual + Stress Die |
+9 |
|
Combat 15+ |
Stamina +
Concentration + Stress Die |
+8 |
| Change Form in
Spirit Realm |
6+ |
Stamina + Alter
+ Simple Die |
+10 |
| Shape Near Lands |
18 + 1/5 Might of
opposed spirits |
Communication +
Alter + Storytelling + Finesse + Stress Die |
+20 |
| Shape Aura/Regio |
18+ |
Communication +
Alter + Storytelling + Finesse (+ Aura of location) + Stress Die |
+20 |
| Heal Own Body Level |
7+ |
Stamina + Alter
+ Stress Die |
+10 |
| Heal Other's Body
Level |
11+ |
Communication +
Alter + Storytelling + Stress Die |
+17 |
| Rebuild Spirit |
16+ |
(patient's
Stamina) + Alter + Storytelling + Finesse + Stress Die |
+17 |